Powder Game

November 30, 2008 at 4:50 pm 45 comments

I know, I know, I haven’t posted in about a month. I think I have Writer’s Block or something. 🙄

Anyway, here’s a game review on a cool simulation game called Powder Game.


You can place a wide range of materials in the little black box and experiment to see what happens. Since the site was originally written in some other language (I think it’s Japanese) and it might be hard to understand the internal guide, I’ve written my own guide so you know which material does what.

Click to enlarge.

Click to enlarge.


Powder: The default material. Burns at a moderate speed with not much energy.

Water: Can put out fire and grow trees. If touching Ice it can turn to ice itself. Can even get rid of magma if there’s enough of it. Obviously enough, it doesn’t burn.

Fire: Sets things alight. It disappears quickly. Generates a pretty large amount of energy when there’s a lot of it.

Seed: When placed on top of Powder it grows into a tree. Burns at a moderate speed with not much energy.

Tree: Can only be gotten from Seed + Powder (or via cloning). Burns at a slow speed with lots of energy.

Gunpowder: When on fire it explodes with moderate energy and at a fast speed.

Fan: Keeps generating energy. It can slowly erode if it is constantly hit with magma.

Ice: Ice can turn water into more ice. If hit by a strong wind it can turn into Snow. Ice cannot burn, but can be melted with magma.

Snow: This material isn’t very long-lasting. Ice turns to snow when it’s hit by a strong wind, but the snow normally turns to water a few seconds afterwards.

Super Ball: These bouncy little things can get quite annoying, but are pretty cool all the same. They can’t burn, but can be melted with magma (if you manage to stop them bouncing).

Clone: This is used to constantly generate the material it was first hit with.  It can be useful for stuff like tree-growing, but it can easily reach the ‘Powder Limit’* if left unsupervised.

Fireworks: By selecting another material with the left mouse button, you can put almost everything inside a firework. The default material inside is Powder. You must ignite these for them to release the material.

Oil: Oil is good for generating energy.  It burns at a slow speed with a lot of energy.

C-4: This is an explosive plastic. When ignited, it burns very fast with moderate energy. Well, it doesn’t exactly burn. Once ignited it kinda disappears slowly – it doesn’t bring the flame with it.

Stone: A rather boring material. If you grab it it turns to powder. It can’t burn, but if it’s heated up with magma, it turns into magma. Lazers have no effect on it.

Magma: One of the more interesting materials. It can destroy almost anything. The only other way (apart from deleting it) to get rid of magma is to either put loads of water on it or to somehow destroy it with a virus.

Virus: The virus material turns all other materials into more virus material. But other materials ‘fight back’. Whichever material is the first one to get infected it normally the one that takes over at the end of the ‘battle’. But a strong breeze can often restart the infection. Virus material is very unstable, and not to mention irritating. The bomb material can not be infected by virus material.

Nitro: My personal favourite. Nitro causes a massive explosion and burns in the blink of an eye. Grabbing it can set it alight if you’re not really careful. Sometimes super balls can ignite it too.

Ant: Ants make strange patterns in solid materials (such as tree, C-4 or metal). Once they burrow in, it’s quite tricky to get rid of them. Ants burn at moderate speed with not a lot of energy.

Torch: This material sets everything it touches on fire. It’s only weakness is water. Lazer has no effect on it.

Gas: This floating material is highly flammable. It burns very fast with a lot of energy.

Soapy: This is soapy water. It turns into bubbles if a strong enough breeze hits it. This can’t be used to grow trees, but it can be used to get rid of magma, destroy torch or put out fires (though it doesn’t seem to be very good at putting out flame since the energy it creates can sometimes turn the soapy water to bubbles.

Thunder: (This is wrongly named – it should be lightning.) Thunder moves randomly. Wind doesn’t effect it. Normally it just ignites material or blows it away like gunpowder. Metal can contain it. Stone turns to powder when hit by it.

Metal: It’s not as sturdy as you’d think. Water can erode at it and turn it to powder. When heated up like magma it turns into magma. It can contain thunder. It reflects lazers.

Bomb: This material is pretty useless. It destroys almost everything in it’s path.

Lazer: The newest material to be added, lazer is like a stronger, longer-lasting fire. It can destroy almost everything (excluding stone, metal and torch). It will continue moving until it reaches a block or an indestructible material.

Other objects and tools:

Box: What would a simulation game be without boxes? These are flammable. Fighters like to kick them around. The size of your pen determines the size of the box.

Bubble: If you’re too lazy to create bubbles with soapy water, or you want to be able to control the size of the bubble, this is the tool for you. Bubbles turn into the first material they touch (unless it’s a block, in which case they pop).

Fighter: The enemies of the game. If they kick your Player he dies. They can also die if they step on something like magma, fire, torch or lazer. They like kicking boxes around.

Player: This is your avatar. You control it with the left, right, up and down keys. You can also pick what colour his head is by selecting a different material with the left mouse button. If you press the down button he will puke whichever material you picked. His head colour can be changed if he runs into a different material. You can only have one player at a time. Fighters seem to have it in for him, and will kick at him (which kills him).

Wheel: This object turns around when material hits into it.

Block: One of the most important objects in the game. It is 100% impenetrable.  There is a thin lining of block around the black box (unless you delete it).

Erase: This tool only removes block and wheel objects.

Reset: Resets the black box.

Clear: This tool removes material.

Wind: Generates wind. Energy is wind created by materials.

Air: Generates air. Depending on white mouse button you have this tool equipped on, the type of air differs. Blue air is like a black hole: it sucks things in; green air is compressed tightly, so when it’s released it’s like a bomb.

* = There is a limited amount of material, block, fighters and boxes in the game. It’s very annoying, but you get used to it.

Hopefully you found that helpful. There are other features, such as pen size and special effects, but hopefully you’ll figure them out by yourself. If you can’t, feel free to leave a comment.

Also, you can upload things to the site. I haven’t figured out how to do this myself yet, so if you do please tell me. :mrgreen: Some of these uploads are quite good. Others… aren’t so good.

I was going to do an ‘Interesting Things to Try’ section, but could only think of one:

  • Try making a pit of lava, and then dumping fireworks filled with water on top of it. You can almost feel the magma’s despair as it realises ‘I shouldn’t have done that.’ 😛

Hopefully that wasn’t too painful to read. Have fun on Powder Game!


Entry filed under: All, info, reviews. Tags: , , , , , , , , , , , , .

New Dragons – UPDATED Advent News

45 Comments Add your own

  • 1. Vicxyz1097  |  November 30, 2008 at 8:24 pm

    too painful XD

  • 3. ∞♥♫♪♪coolaquablue♫♫♪♥∞  |  November 30, 2008 at 10:58 pm

    Oh, that’s like Falling Sand.

  • 4. BOWSER27273  |  November 30, 2008 at 11:46 pm

    I think that that was the logest review ever. I forgot what it was called too because I was too lasy to look.

  • 5. ginny3  |  December 1, 2008 at 7:00 am

    wow that was a long post!

  • 6. davelavilla2  |  December 1, 2008 at 7:59 am

    wow,the longest not-to-post-on-wordpress sate period time.XD

  • 7. woofmccol  |  December 1, 2008 at 3:36 pm

    Credit to Woof? *cough*

    Anyway, I love the secret message 😉

    Very Detailed guide.

    Ok, I have no idea what im doing.

    I think i’ll stop now.


  • 8. dynamite11  |  December 1, 2008 at 10:59 pm

    King Lego is back! btw, woof, wat secret message

  • 9. BOWSER27273  |  December 2, 2008 at 1:45 am

    Coolaquable is right. It is like falling sand hame. Go on the old Poptropica page to find it. It’s comment 600 or 500 and something. On the computer i’m righting on now doesnt have java or something so I can’t play it. I can on my dad’s laptop though

  • 10. ginny3  |  December 2, 2008 at 7:07 am

    secret message?

  • 11. Mitchell Brett  |  December 2, 2008 at 3:49 pm

    ♥♫♪♪well done on the guide!!! ♫♫♪♥

  • 12. leggplant  |  December 3, 2008 at 12:09 pm

    lego, if you make pen size 0 and use thunder, it make a wavy line.
    Have you played the guy’s other games?

  • 13. fosters1537  |  December 3, 2008 at 11:55 pm

    Hey dude!
    I see your new Image at the top corner of the URL screen with the Penguins eye! Very cool! How do you do that thought?
    legoless: I was just experimenting with pieces of my avatar, so that one’s probably not permanent. You can change your blavatar in ‘Settings’ under ‘General’.

  • 14. ginny3  |  December 5, 2008 at 8:57 am

    how bout one of you do a review on creaturebreeder.com
    its really good! it takes a while to kick off but once you do its great fun!

  • 15. leggplant  |  December 6, 2008 at 7:05 am

    i agree, nitro is awesome.
    if you do the player have nitro power, jump and press down, you do jet pack!
    legoless: Oh yeah! That was another thing I was gonna put on the ‘things to try’ list! *smacks head*

  • 16. coolaquablue  |  December 6, 2008 at 9:07 pm

    heres another thing to try. m ake a volcano shape with the Block. fill the top with magma, a LOT of magma so it overflows.then put fireworks on the sides so when the magma spills over, it lights the firewors and go shooting up in the air. over time all of it goes swirling up in the air and goes insane.
    aalso, why is your blog snowing from the top of it? that is awsome
    legoless: It’s a cool feature WordPress re-releases every year. It will go away sometime in early January.

  • 17. coolaquablue  |  December 6, 2008 at 9:09 pm

    whoa i have a lot of typos
    dumb keyboard

  • 18. tariii  |  December 6, 2008 at 9:43 pm

    CHOCOLATE CAiK MAKES UR MOUTH ALL BROWN I found that game the day before you posted this
    legoless: No cursing please.

  • 19. Arcanists « Mick’s Blog  |  December 8, 2008 at 8:08 pm

    […] Also, don’t forget to read the Advent News and the Powder Game Review below this if you haven’t […]

  • 20. Pinunpich  |  December 14, 2008 at 3:01 pm

    If you want to,try Falling Sand.

    It’s like Powder game only that you can mess about,no bad guys to kill.
    legoless: I find the Powder Game better than Falling Sand. Here the link in case anyone is interested though: http://www.hr.nielsen.dk/spil/sand/sand-hell.htm

  • 21. d4rkn3ss  |  December 14, 2008 at 11:30 pm

    you are missing something in the torch.
    if torch touches tree it turns the tree into torch.

  • 22. Pinunpich  |  December 19, 2008 at 11:08 am

    LOL,I find Falling sand better than Powder.


    Yesterday I blew up a person on Falling sand.

    • 23. Brian  |  September 20, 2009 at 12:22 am

      legoless: Or mebbe you should shut up.

  • 24. Grey Lizard  |  December 26, 2008 at 2:32 pm

    OMG they’ve updated powder game!!!! There is a background- mesh!!

  • 25. Grey Lizard  |  December 27, 2008 at 4:07 am

    And if u use nitro power on your player with bg- mesh it looks awesome!

  • 26. sillypie  |  January 25, 2009 at 7:10 pm

    how do you get the lady?

    • 27. brian  |  August 19, 2009 at 3:35 pm

      he drew her…….

  • 28. Pewycert  |  February 7, 2009 at 7:50 pm

    Theres a new acid addition

  • 29. Crazy Bia from www.miniclip.com  |  February 21, 2009 at 4:06 pm

    now there is a new thing: they also put ACID in the black box! acid is deadly to the player and to the fighters. its liquid and very yellow. try it with virus: its beautifull!

  • 30. Anonymous  |  May 10, 2009 at 7:53 pm

    Now theres a vine material! It grows around almost everything! Even acid if theres not too much.

  • 31. me not you  |  May 25, 2009 at 5:46 pm

    somebody get me a html ‘NOT A LINK’!!! and post it 4 my website thx
    legoless: It’s Java. HTML won’t do. You’d need to embed the Java application, and not all hosted sites allow that. Just use a link.

  • 32. Purple Sword  |  May 25, 2009 at 6:43 pm

    Could you please update this page? Here’s my view on the new things.
    BG-Mesh: whenever there is air moving (fan, wind) a mesh rainbow effect happens.
    Acid: Eats through almost anything. Kills players. Has a cool color. It is a player power.
    2 player: when there is already Player 1 (square head) on the screen and you have selected player, when you click, a circle head player will appear. Player 2 is controlled with WASD.
    Vine: When you put vine on the screen, little lines of vine drip down like slime. If it is touching something, it will start to cover it, but it can only grow upwards and sideways. The little lines do not cover anything. It makes it look like the thing has a vine force field. When it burns, it grows over the fire, then burns then grows so it takes a long time for it to burn completely. It is not a player power.
    Salt: Does not burn, so fire and laser do not effect it. Falls like powder. Magma can eat it away. Is a player power. When put in water, it makes saltwater. Saltwater turns plants (vine, tree) into powder. Saltwater rusts metal almost instantly. Saltwater does not freeze.
    Pen free/line: When on free. everything is normal. When on line, if the pen line is pointing more sideways when you put something on, the pen will only move left and right along that line until you take your finger off the mouse. If the red pen line is pointing more up/down, it will only move up/down along that line until you take your finger off the mouse.
    legoless: Yay, they added salt!

  • 33. ⚡Purple Sword/Grey Lizard⚡  |  September 12, 2009 at 1:33 am

    More updates:
    Glass: Invisible, except for BG-toon. Is corrodible. If a glass circle is made and filled in with metal, then thunder put on glass, the metal flashes yellow.
    BG-gray: Every element is a different shade of gray.
    BG-track: Whenever an element moves, it leaves a trail the same color as the element behind it, like paint.
    Bird: A cool element that flies around, trying to avoid other elements. Vine traps it. It is flammable and dissolvable.
    legoless: Also, Glass isn’t destroyed by acid.

    • 34. Davelavilla  |  September 12, 2009 at 7:32 am

      and bird stays in wood,eats ant and seed

    • 35. ⚡Purple Sword/Grey Lizard⚡  |  September 12, 2009 at 4:44 pm

      I just found out that when you press down and have bird power, instead of shooting bird, the player’s gravity is reduced.
      legoless: Yeah, it’s awesome, isn’t it? I love jumping over lava Matrix style.

      • 36. ⚡Purple Sword/Grey Lizard⚡  |  September 13, 2009 at 3:51 am

        Also, with bird power, standing on block and using bird will make you kind of sink into the block, which is good for dodging fighters, because if your head is in the block, they cant kick it.
        legoless: It doesn’t work if you put magma (or any other harmful material) on top of players though. They still die.

  • 37. ⚡Purple Sword/Grey Lizard⚡  |  October 10, 2009 at 1:24 am

    UPDATE! Not the best one, but still…
    ball: box’s round counterpart. Bouncy, always wants to move. If you put block where it is, it will move down until it is out of the block.
    Fun things to do with ball: Pause the game. Put lots of balls on the screen. Put block where the balls are. Start. Funner thing to do: Pause. Put lots of balls on the screen. Fill the whole screen with block. Start. Faint in glee and awe.
    PS/GL, out!

    • 38. ⚡Purple Sword/Grey Lizard⚡  |  October 21, 2009 at 1:11 am

      One more thing about ball: when it touches soapy, it explodes and turns to powder. Cool!
      legoless: And salty and plain water.

      • 39. ⚡Purple Sword/Grey Lizard⚡  |  October 23, 2009 at 2:17 am

        Wow! I just found that if you pause and put tons of ball near the ground in the exact same spot, so it looks like only one ball, and then start, the balls rise up like an elevator!

  • 40. james  |  October 26, 2009 at 12:11 pm


  • 41. Fishages  |  October 31, 2009 at 10:14 am

    if you make loads of balls in a row it makes a cool pattern.

    And then it all collapses.

  • 42. Davelavilla  |  March 13, 2010 at 5:16 am

    There’s a new addition called mercury… its just like stone, but reflects lazer..

  • 43. DaveLavilla  |  August 28, 2010 at 1:39 pm

    new elements:
    1)Spark can catch some things on fire and ignites some Combustible elements, but unlike Fire, Spark cannot catch Seed, Wood, Fuse and Vine on fire.
    Because Spark is a powder, it is affected by air, wind and drag, but not affected by gravity.
    It causes Vine to grow around it when it comes contact with it instead of burning.
    All elements, except for the ones that spark reacts with, let sparks ‘bounce’ off them, but it has no effect on the life span of the spark particles.
    Unlike Thunder, it won’t get conducted by Metal or Mercury. It won’t even cause liquids to splash.
    As of ver.7.6, Spark, Gas, Powder, Seed, Salt and Ant are the least resistant to acid.
    Spark can also be made by igniting Fuse.
    2)Fuse absorbs nitro, soapy and oil. When the fuse is ignited with these elements, they release nitro (explodes instantly), steam and fire, respectively.
    Fuse turns into gunpowder when in contact with water/ball or seawater/ball.
    Fuse is destroyed by acid in 1:2 ratio.

  • 44. maxx  |  May 14, 2011 at 6:51 pm

    i think it was really nice of u to do this but on my computer its in english mayby because i might live in a different contry then u but it would be cool for us to chat otherwise

  • 45. natasha  |  February 7, 2012 at 1:36 pm

    coool game


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