Spore Post #6 – Terraforming

September 5, 2009 at 11:23 am 3 comments


Terraforming is changing a planet using ship tools. You can sculpt the geography of a planet, change its colour, and can even make a barren wasteland into a thriving centre of life (wow that sounded dorky). Most terraforming tools are always available once you buy them, and they use up the ship’s energy. Some however are one-use, and you need to buy more of them when you run out.

To make a planet more hospitable, you need to change its terrascore. To do this you need to use tools to make the planet hotter, colder, whatever you need to do to make the little dot move towards the bulls eye on the terrascore meter. That probably doesn’t make sense, so here’s a picture:

reallybadpicture1

Sorry about the pixeliness. Apparently MS Paint isn’t the best at image resizing. The little red thing (surrounded by a green circle) is the TerraScore. The funny looking thing in the middle is where you need to get that red dot to. For the planet above you’d need to make it hotter, because of the dot being closer to the left side of the meter, which is where the blue thermometer is. If you want a perfect T3 planet, you’d also need to decrease the atmospheric levels, because the dot is over the halfway line, so its nearer the white cloud at the top (which means its atmosphere is too dense).

There are lots of tools that let you change the planet’s climate, but I’ll cover them in more detail in a later post. Or just put them on another list. I dunno.

After you make a planet T1 (the outer ring of that target above) you need to stabilise it by placing plants on the surface. You need to place one small plant, one big plant and one tree. Now your planet will stay T1 as long as you don’t interfere (it might wobble around for a while, but unless you went overboard with the terraforming tools it’ll be fine). but to complete the ecosystem, and make it livable for your species, you need to place some creatures. Two different herbivores need to be placed (GENTLY) onto the planet first. Then you need one carnivore or omnivore.  Congratulations, you’ve just terraformed.

On a T0 planet you can only place one colony, and can’t build any buildings other than the city hall. The city needs a protective force field to stop it being destroyed by the natural disasters that happen every few seconds. (Also, watch out for them yourself. Just because you got yourself a fancy space ship doesn’t make you immune to fire blasts, meteor showers and electric clouds.) Once a planet becomes T1 however, the force fields come down and you can build up to five buildings/turrets. Now your colony can get to work mining that spice that was floating off into space.

As you increase the terrascore to T2 (by using more ship tools and placing another set of plants and creatures) you will be allowed to create more buildings, and can now place a second colony on the planet! Once you hit T3, you can buy as many buildings as you can fit into the cities, and get to place a third and final colony. Three colonies is the most a planet can support (unless you capture/buy another species home planet, in which case you can have up to 10). I’ll talk more about colonies in another post (cuz I don’t feel like doing it now).

Changing a planet’s climate isn’t the only way to terraform. You can also use special tools (most of which you get the same way as rares, see my last Spore post) to sculpt the landscape and colour the planet in. You can get three free planet colouring tools by doing on of the Home Planet tutorial missions, and you can buy a few of the planet sculpting tools in the trade menu for some races (but you need to unlock them first). Using these tools is considered an attack if you use it on other empire’s planets. How would you like it if someone came along and turned your planet pink and made swirl-shaped oceans everywhere? If you accidentally change a planet’s colour but decide you don’t like it, one tool allows you to revert a planet to its original colours. However, you need to find it first. Sculpting tools cannot be reverted though (unless you do it yourself, which might be hard) so be careful where you point those things!

Thanks for reading. Sorry I don’t have a cool picture to post at the end.

-legoless

Don’t forget to read:

Entry filed under: All, Spore. Tags: , , , , , , , , , , , , , , , , , , , , , .

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3 Comments Add your own

  • 1. blue robot  |  September 6, 2009 at 11:24 am

    cool post !!!!!!!!!!!!

    Reply
  • 2. New Header « Mick’s Blog  |  September 6, 2009 at 12:15 pm

    […] forget to read my new Spore post […]

    Reply
  • 3. kvnchthm  |  April 18, 2010 at 4:11 pm

    Nicely done.

    Reply

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