Posts filed under ‘Spore’

Spore Post #8 – Steve

This post contains spoilers.

This Spore post is about the Centre of the Galaxy. It’s a giant purple black hole in, not surprisingly, the middle of the Spore galaxy. This also happens to be Grox territory. Getting there is a pain in the neck, because you have to travel a vast distance (even with the use of a wormhole key) and your travel range gets seriously stunted for some reason. You’ll also most likely have a ton of Grox spaceships shooting at you. Be prepared to lose your fleet, and stock up on energy and health packs before you leave.

When you eventually get to the centre, the Grox ships will leave you alone. You can take your time admiring the pretty colours, or you can jump straight in and see what happens. If this is your first time here and you haven’t cheated on this save, you’ll also get an achievement. I had a picture of me reaching the centre, but I must’ve forgot to save it once I pasted it on Paint. -_- Here’s one off Google Images instead (click to enlarge):

Once you enter the galactic centre (just like you’d enter a normal black hole) a cutscene will begin, where you get to meet Steve. I’m not gonna describe it, so you can watch this video instead:

You’ll get a new tool called the ‘Staff of Life’. It only has 42 uses, but it instantly terraforms a planet to T3.  Steve also mentions that you should stop by “the third rock from Sol” for a free breakfast or something, but no changes happen on Earth so this is probably just a hint about the Sol system.

After your meeting with Steve, you’re plonked back outside the galactic core. My advice would be to go to the nearest Grox planet and wait until you die so you’ll be teleported back to the nearest colony. If you’re after making a trail of colonies along the way though, this won’t get you far and you’ll have to attempt the journey back. The Return Ticket super power will come in handy here, if you have it.

Nothing really changes after this adventure, other than an entry on your timeline stating you’ve reached enlightenment. Once your Staff of Life runs out, you can’t go back to the centre to recharge it – 42 uses is all you get.

That’s about all there is to it. You might wanna read my post about Earth on Spore if you haven’t already.
-legoless

January 12, 2010 at 2:17 pm 17 comments

Spore Post #7 – Earth

Sorry this took so long, I was in the middle of my exams and I kept putting it off. But like I say, procrastination makes perfect. 😛

As some of you will know, Earth – and in fact the rest of the Solar System – is present in Spore as an easter egg. I’m not going to provide you with the details on how to get there, as there are plenty of instructions and videos already. The star (our Sun) is named Sol, which is the Latin word for sun. The planets Mercury, Venus, Earth and Mars are included, and can be terraformed and colonised with like any other planet in the game. The Moon, Titan and Ganymede are also there. No other moons are, however, as there are too many of them. Jupiter, Saturn, Uranus and Neptune, being gas giants, cannot be interacted with and are simply there for show. Pluto is not included, probably because of its title as a dwarf planet.

Anyway, I found it. It was actually just a few clicks away from my Home Planet the whole time. 😕

Mercury

Nothing much there. It has a big crater on it, but otherwise is just a dry, hot planet when you get there.

Venus

Unlike its real life counterpart, which has a very thick atmosphere, the Spore Venus is simply a hot planet with a high atmosphere level since the designers couldn’t make it into a gas giant type planet. It actually has water on its surface at first, which in real life would be impossible with its current conditions due to the extreme global warming caused by its atmosphere. Other than these unrealistic features, there’s not much else on it.

Earth

When you find Earth, you get the “Manifest Destiny” achievement. If you destroy it with a Planet Buster, you get the “Oh The Humanity!” achievement. Those factors themselves make it a pretty important planet. It has all the continents, and a few geographic landmarks (but not many). However, it is only T1, and often doesn’t even have a completed biosphere (in my game it was missing a herbivore and a carnivore). Terraforming it to T3 gives it an ugly pinkish-brown colour, so you should probably leave it as it is. Since the planet had to be scaled down, placing a colony often screws up the map. I placed my colony on Antarctica. I kinda messed up the coasts, but other than that everything remained unaffected. Besides, no one really cares about Antarctica… You can also safely place one over Russia.

My Antarctic colony:

Map of Earth:

My hologram scout standing on Ireland:

The Moon

The Moon has a few craters and a very flat landscape (which can cause a bit of flooding during terraforming). If you use a Planet Buster on Earth and don’t intend to revert to a previous save after you get the achievement, then be prepared to lose The Moon as well, since it gets destroyed along with it.

A T3 Moon with Earth in the background:

Mars

Mars on Spore, in my opinion, is pretty realistic. It has some landmarks such as Olympus Mons, but doesn’t have as many craters as it should. It’s also at the right temperature (it just lacks an atmosphere) on Spore, while in real life it should be colder. I used the Staff of Life on it (more about that in a later post) because it seemed fitting. It’s gone kinda pink now, but I don’t want to colour it in green because the green land colouring tool doesn’t look natural to me. 😕

Terraformed Mars:

Ganymede:

Ganymede is the only moon that orbits Jupiter which appears in Spore. Not much else to say.

Titan:

Titan is the only moon orbiting Saturn in Spore. Again, not a lot here other than the weird purple terrain colour.

As you can see, the Sol system has a lot of planets in comparison to other solar systems in the game. I still havent terraformed all of them, but that’s because I haven’t even opened Spore for two weeks. Good luck finding Earth yourselves! If you have a ton of cash and an Interstellar Drive 5, you’ll have no problem getting there. Rushing back to save it every time pirates attack is another story, however…

Pictures yay!

My next Spore post (whenever I get around to writing it) will be about the Galactic Centre.

Don’t hold your breath, though. 😆

-legoless

December 20, 2009 at 10:52 pm 13 comments

Found Earth on Spore!

I’ll update this post with the details tomorrow.

Title says it all. It had been in a star cluster only a bit away from my Home Planet. No wonder I couldn’t find it. 😕 I’ll try to get some good pictures, but my Spore screenshots always come out crappy so don’t expect much.

-legoless

Edit: This might take longer than I thought. >.>

Finished! Two weeks late, though… Click here to go read it.

December 6, 2009 at 10:38 pm 1 comment

Spore Post #6 – Terraforming

Terraforming is changing a planet using ship tools. You can sculpt the geography of a planet, change its colour, and can even make a barren wasteland into a thriving centre of life (wow that sounded dorky). Most terraforming tools are always available once you buy them, and they use up the ship’s energy. Some however are one-use, and you need to buy more of them when you run out.

To make a planet more hospitable, you need to change its terrascore. To do this you need to use tools to make the planet hotter, colder, whatever you need to do to make the little dot move towards the bulls eye on the terrascore meter. That probably doesn’t make sense, so here’s a picture:

reallybadpicture1

Sorry about the pixeliness. Apparently MS Paint isn’t the best at image resizing. The little red thing (surrounded by a green circle) is the TerraScore. The funny looking thing in the middle is where you need to get that red dot to. For the planet above you’d need to make it hotter, because of the dot being closer to the left side of the meter, which is where the blue thermometer is. If you want a perfect T3 planet, you’d also need to decrease the atmospheric levels, because the dot is over the halfway line, so its nearer the white cloud at the top (which means its atmosphere is too dense).

There are lots of tools that let you change the planet’s climate, but I’ll cover them in more detail in a later post. Or just put them on another list. I dunno.

After you make a planet T1 (the outer ring of that target above) you need to stabilise it by placing plants on the surface. You need to place one small plant, one big plant and one tree. Now your planet will stay T1 as long as you don’t interfere (it might wobble around for a while, but unless you went overboard with the terraforming tools it’ll be fine). but to complete the ecosystem, and make it livable for your species, you need to place some creatures. Two different herbivores need to be placed (GENTLY) onto the planet first. Then you need one carnivore or omnivore.  Congratulations, you’ve just terraformed.

On a T0 planet you can only place one colony, and can’t build any buildings other than the city hall. The city needs a protective force field to stop it being destroyed by the natural disasters that happen every few seconds. (Also, watch out for them yourself. Just because you got yourself a fancy space ship doesn’t make you immune to fire blasts, meteor showers and electric clouds.) Once a planet becomes T1 however, the force fields come down and you can build up to five buildings/turrets. Now your colony can get to work mining that spice that was floating off into space.

As you increase the terrascore to T2 (by using more ship tools and placing another set of plants and creatures) you will be allowed to create more buildings, and can now place a second colony on the planet! Once you hit T3, you can buy as many buildings as you can fit into the cities, and get to place a third and final colony. Three colonies is the most a planet can support (unless you capture/buy another species home planet, in which case you can have up to 10). I’ll talk more about colonies in another post (cuz I don’t feel like doing it now).

Changing a planet’s climate isn’t the only way to terraform. You can also use special tools (most of which you get the same way as rares, see my last Spore post) to sculpt the landscape and colour the planet in. You can get three free planet colouring tools by doing on of the Home Planet tutorial missions, and you can buy a few of the planet sculpting tools in the trade menu for some races (but you need to unlock them first). Using these tools is considered an attack if you use it on other empire’s planets. How would you like it if someone came along and turned your planet pink and made swirl-shaped oceans everywhere? If you accidentally change a planet’s colour but decide you don’t like it, one tool allows you to revert a planet to its original colours. However, you need to find it first. Sculpting tools cannot be reverted though (unless you do it yourself, which might be hard) so be careful where you point those things!

Thanks for reading. Sorry I don’t have a cool picture to post at the end.

-legoless

Don’t forget to read:

September 5, 2009 at 11:23 am 3 comments

Spore Post #5 – The Start of Space Stage

HAI GUIZ LETS GO BILT A SPAEC CHIP!!!!

spaceship1

Ok, since Space Stage is so big, I’m gonna split it up into different subjects with one post each. The first post (which also happens to be the one you’re reading) will cover the “start” of this stage, as well as information on your Home Planet.

After coming out of the Civilisation Stage, you get to design your space ship, which will be your new avatar. You can change it later, and it doesn’t really matter what you put on it (which allows you to be more creative than with your Civ Stage vehicles) so don’t stress too much over it. Your first task is to talk to the Command Centre. They’ll tell you to fly into big glowing balls that are hovering over the cities so you can learn how to control the ship. There’s no time limit, so if you want to look around the planet first go ahead. Afterwards they need you to locate a specific animal species on the planet and scan it with a new tool called – you guessed it – ‘Scan’.

The Command Centre find this new animal fascinating, and want you to abduct one and place it inside one of the cities so the scientists can study it further. After doing so, they are alarmed to find out that the species have a dangerous new virus and the infected need to be eliminated. Use your new and probably only weapon, ‘Mini Laser’, and your ship’s Radar system to track down the diseased creatures and blast em. They’re normally easy to single out (unless they’re under trees, which makes it harder to see them) because they’re glowing yellow. After you kill five of them you’ll get a transmission from the Command Centre, congratulating you on a job well done.

They’ve decided that you’re the “right stuff” and give you the rank of Captain. Accept your Captain’s Badge and buy an Interplanetary Drive, which will allow you to leave your planet’s atmosphere and travel around your solar system. Your new task is to visit a neighbouring planet which has been sending out strange transmissions. You need to investigate.

When you arrive on the planet your radar will pick up the source of the transmissions. On further investigation the object in question appears to be the wreckage of another space ship. Upon scanning it, you will activate a transfer beam. The thoughtful aliens left you some Mini Proton Missiles and an interstellar Drive 1. With this new technology you can follow the coordinates programmed into the Drive and leave your solar system, perhaps leading you to the aliens themselves.

When you arrive on the planet you will discover that the civilisation was destroyed. After scanning a nearby city you will recieve an incoming transmission from their defence system, which was reactivated when you scanned it. After a few warning messages saying that they were gonna kill you, thinking you are something called “The Grox” , their defence droids pop out from behind a hill and try to blow you to pieces. Using either your Mini Laser or the new bombs you got, destroy the bots and return to your Home Planet to report.

Since even the tutorial for Space Stage is so long, I’m gonna make the rest of the “starter missions” into a list. Yay.

Colonisation: You have to establish a colony on a barren hunk of rock to expand your empire. Make sure you’re on the planet with the green trail, because else it will be pretty hard to do a later mission.
Aliens: You have to find an alien empire and have a chat with them. To find one hover your mouse over near-by stars and see if they emit a blue pulse and make strange noises.
Spice Sale: You have to sell some spice to an alien empire. However, if they don’t like you, you can’t trade with them, so try to find some friendly ones. If you can’t be bothered looking for the best deal, just sell one bit of spice and keep the rest for later. As long as you sell some spice, no matter how much, the mission is complete.

Those missions all come in that order. After Spice Sale however, you get a list of missions to do. You don’t have to do all of them, and there’s no specific order, but some aren’t available at the start, so you need to do the missions before to unlock it.

Rares: You have to find an artifact and bring it back to your Home Planet. You can find these rares by visiting different solar systems and looking for a yellow pulse coming from a planet. Go down onto the planet and use your radar to find the object. However, sometimes it’s not a rare at all. You can also find planet colouring and sculpting tools (I’ll come to that later). Also, the planet’s residents don’t like it when you steal their stuff. And watch out for pirates!
Planet Colouring: You are given three planet colouring tools (red skies, blue water and purple ground). Just go to any planet and colour it in. Preferably not someone else’s planet, because not everyone appreciates your art. The planet with the destroyed cities you just visited would do nicely.
Terraforming: You need to transform that barren moon you colonised into a fairly-alright place to live. Your tools? Some plants, some animals, and a smoke machine. Just plonk the smoke machine onto the planet, wait till you get a message saying it’s T-1, and put down the plants and animals. You need a small plant, a big plant and a tree. Then put down two different herbivores and a carnivore/omnivore. Be gentle though! Keep holding the mouse until the creature is safely on the ground. Before you go, you might wanna put some buildings and turrets in the colony too.
Artifact Sale: You need to sell a rare to another empire. If you lost the rare you found previously, then you need to go find another one.
Trade Route: You need to establish a trade route with another empire. If that empire has a blue or green smiley face, then go into ‘Diplomacy’ when you’re talking to them and select the trade route option. After a while you can even buy their whole solar system! Just like Civilisation.
Allies: You need to make an alliance with an alien race. Complete missions for them or give them gifts (a.k.a. bribe money) to get them up to green smiley level, and propose an alliance the same way you did the trade route.
War: This one can be pretty tricky without better weapons, so you might wanna wait a while. You need to capture a planet for this mission. Or at least destroy all of the cities there, if you want to do it that way. If all the near-by empires are already friendly with you, then your Home Planet won’t send you to go to war with them. Just make them angry with you to solve the problem. Yellow to orange smiley is recommended. Red means they’ll probably start a war with you, and you won’t get your mission reward. After you destroy or conquer all colonies on the planet, return to your Home Planet, get your spucks, and prepare for galactic war.

Those are all the missions you can get from your Home Planet. after that it just becomes another colony. The only difference is that you can get repaired and recharged for free here, which is helpful at the beginning of the stage. It also has lots of cities, which are still in Civilisation style (they still have the old-fashioned turrets, for example). However, you can capture another empire’s Home Planet too, which has just as many cities, and is much more productive. Your Home Planet is rubbish at mining spice. It still does it at Civ Stage rate, which is pretty slow. And if you really want Civilisation Stage type cities, you can go advance a Civ Stage Planet and then take it from them when they make it to Space Stage. To do that you need to use a monolith, but that’s for another post.

Still, it has sentimental value, so when you get rich later on, don’t forget to go back and pimp it up with all your new colony upgrades. 😉
-legoless

Also, don’t forget to read Jamie’s DSi Brower review and FlipNote Studio review, and Guinea’s review too.

August 26, 2009 at 12:03 pm 19 comments

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